
Negative creature numbers are now properly shown in a few additional spots WoG mapeditor patch downgraded to 3.3.0.0 (compatibility requirement for objects of new LOD archives)
#Company of heroes 2 map editor mod
Integration with SoD_SP mod grants mapmakers several new options (hotkey ‘CTRL+F9’) Added one-click-paste button, available in the terrain object toolbars (hotkey ‘~’) Heroes hireability may now be null (‘May be hired by’ option always enabled) Hero portraits can now be scrolled using mouse wheel

Added optional replacement images for some toolbars, see “/images/” folder Secondary monitor patch was improved List of Changes v1.06: All Unleashed hotkeys are now done through Accelerators Heroes can now be disallowed from hiring by all Players through the ‘Hero Identity Properties’ dialog Fixed a bug with ‘Validate Map’ where objects with an entrance outside the map boundaries would cause an error Added Map Screenshot mode which makes a copy of the entire map and minimap to bitmaps (hotkey CTRL+ALT+F12) You can now show/hide the minimap selection rectangle (hotkey ‘CTRL+M’) Všetky informácie nájdete na fóre HeroesCommunity. Obsahuje kopec opráv a prídavných funkcií, ktoré boli prebraté z iných editorov a opráv. Môžete napríklad už od začiatku dať hrdinovi kúzlo Titan’s Lightning Bolt, na mapu môžete vložiť oveľa viacej objektov, ako tomu bolo v základnej verzii editoru. Funguje samostatne bez hry, takže ho môžete brať všade so sebou. Unleashed MapEditor je skvelý prírastok pre všetkých tvorcov máp pre Heroes III. While this is of limited use for WoG/ERA maps (besides reducing some ERM coding time), it is invaluable to all RoE/AB/SoD (and even HotA, before conversion) mapmakers who want to stretch the game’s limits. All of the nifty tricks proposed in The Mapmaker’s Thread have been incorporated into this mapeditor, and even more which were not discussed.

This means you get all the nice feature provided by the Stand Alone WoG Mapeditor created by Black Phantom and benefits from the GrayFace patch.īut on top of that, you will also never again need to use hex editing to make a map. This is a modified WoG MapEditor based on Black Phantom’s tiny WOG editor.
